General training drills

Warm-ups, games and circuits to start training: ball activation, easy rondos, chasing games and coordination circuits. Perfect for the first 15 minutes of any session.

15 drills

15 drills

FeaturedOfficial

Horst Wein's Funino: 3v3 to four goals

Horst Wein's small-sided game that inspired the DFB and FIFA 3v3 formats: 3v3 without keepers on 25x25 yards, each team defending two 3-yard goals set apart on its end line and attacking the two opposite ones. Players learn to look up and switch the point of attack.

Basic6–12 players15–25 min
Official

1v1 to four gates in a 10x10 m square

Pairs duel inside a 10x10 m square with a 1 m cone gate on each side: the attacker can score by dribbling through any of the four gates and the defender, starting central, must read and close. Constant changes of angle and lots of take-ons in 8 minutes.

Beginner4–16 players8–12 min
Official

1v1 to knock down the tall cones

1v1 duel on a 20x30 yard field with four to six tall cones on each end line as targets: the attacker must beat the defender and knock a cone over with a pass or a low shot. When every cone on one side is down, roles switch.

Basic4–12 players12–18 min
Official

Warm-up: ball tag

Chasing game where everyone dribbles a ball: two taggers in bibs try to touch the others, who escape by dribbling away. The most fun way to start with young kids.

Beginner8–20 players8–12 min

Frequently asked questions

How long should a football warm-up last?

Between 15 and 25 minutes: mobility and easy running, a block with the ball (rondo or passing) and a final activation with progressive sprints. The drills in this section cover each of those parts.

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